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Slash and Bash

Slash and Bash is a retro 2D platformer that takes place within a distant futuristic planet. The game was developed over the span of 6 weeks and was initially designed for the mobile platform, but has now been temporarily re-imported for PC. This is just a prototype; further development is expected to continue sometime in the near future.

My roles/responsibilities for this project:
Programming (C#), Asset Implementation, Sound Design, UI Design, 2D Art, Technical Artist, Music, Tester

Additional Credits:
Nicholas Hunter - 2D Art
Michael Fremaux - 2D Art, Level Design
Joshua Collins - 2D Art, Music
Marquis Fuller - Sound Design, Music
Matthew Hazelworth - Sound Design, Music

Note: all assets within the current build are original (except for the font; credit goes to the original creator).